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DynamicEffectHandler<TConnector> ​

DynamicEffectHandler is a generic class that implements IEffectHandler and IDynamicEffectHandler interfaces.

Kind: Class

Namespace: CrowdControl.Games.SmartEffects

Inheritance: IDynamicEffectHandler → IEffectHandler

Properties

EffectRequest

Request

[get, ]

EffectHandlerType

Type

[get, set]

TConnector

Connector

[get, ]

Gets the connector associated with the effect handler.

Func

CanAccept

[get, set]

List

Codes

[get, set]

Func>>

Parameters

[get, set]

Func

Mutexes

[get, set]

uint

Quantity

[get, set]

SITimeSpan

Duration

[get, set]

Func

StartCondition

[get, set]

Func

StartAction

[get, set]

Func

StartFollowup

[get, set]

SITimeSpan

FollowUpDelay

[get, set]

SITimeSpan

StartRetry

[get, set]

Func

RefreshCondition

[get, set]

SITimeSpan

RefreshRetry

[get, set]

Func

RefreshAction

[get, set]

SITimeSpan

RefreshInterval

[get, set]

Func

StopAction

[get, set]

SITimeSpan

StopRetry

[get, set]

Func

StopFollowup

[get, set]

IDictionary>

BidWarActions

[get, set]

SITimeSpan

HoldMutex

[get, set]

Func

ExtendOnFail

[get, set]

Func

RetryOnFail

[get, set]