DynamicEffectHandler<TConnector> ​
DynamicEffectHandler is a generic class that implements IEffectHandler and IDynamicEffectHandler interfaces.
Kind: Class
Namespace: CrowdControl.Games.SmartEffects
Inheritance: IDynamicEffectHandler → IEffectHandler
Properties
EffectRequest
Request
[get, ]
EffectHandlerType
Type
[get, set]
TConnector
Connector
[get, ]
Gets the connector associated with the effect handler.
Func
CanAccept
[get, set]
List
Codes
[get, set]
Func
Parameters
[get, set]
Func
Mutexes
[get, set]
uint
Quantity
[get, set]
SITimeSpan
Duration
[get, set]
Func
StartCondition
[get, set]
Func
StartAction
[get, set]
Func
StartFollowup
[get, set]
SITimeSpan
FollowUpDelay
[get, set]
SITimeSpan
StartRetry
[get, set]
Func
RefreshCondition
[get, set]
SITimeSpan
RefreshRetry
[get, set]
Func
RefreshAction
[get, set]
SITimeSpan
RefreshInterval
[get, set]
Func
StopAction
[get, set]
SITimeSpan
StopRetry
[get, set]
Func
StopFollowup
[get, set]
IDictionary
BidWarActions
[get, set]
SITimeSpan
HoldMutex
[get, set]
Func
ExtendOnFail
[get, set]
Func
RetryOnFail
[get, set]
