CommandBlock ​
An arbitrary command block. This class is not intended for normal game effects or data requests.
Kind: Class
Namespace: CrowdControl.Common
Inheritance: CrowdControlBlock → ICloneable → IEffectPackProcessable → IEquatable\<CrowdControlBlock\>
Public Constructors
Creates a new instance of the CrowdControl.Common.CommandBlock class.
Public Member Functions
CommandBlock
Creates a follow-up request based on this request.
CommandBlock
Public Attributes
string
Address
The memory/bus address (if applicable).
uint
Value
The numeric value with which to operate (if applicable).
byte[]
Block
The numeric value with which to operate (if applicable).
Properties
CommandType
Type
[get, ]
The command type for the block.
string
Message
[get, set]
The command message (if applicable).
string
Field
[get, set]
The field name (if applicable).
bool
AggressiveRetry
[get, set]
true if the event is to be scheduled aggressively; otherwise, false.
Guid?
FollowUpTo
[get, ]
The ID of the request to which this is a follow-up.
uint?
FollowUpIndex
[get, ]
Incremented every time the request is copied as a follow-up.
SITimeSpan
AttemptDuration
[get, set]
uint
AttemptCount
[get, set]
uint?
RetryMaxAttempts
[get, set]
SITimeSpan?
RetryMaxTime
[get, set]
NonNumericRange
RetryInterval
[get, set]
bool
LocalTest
[get, set]
