EffectPack.PackStorage ​
A class to locally store pack data during and between sessions.
Kind: Class
Namespace: CrowdControl.Games
Public Member Functions
void
RemoveValue(string name)
Removes a value from the local cache and registry.
void
AddValue<T>(string name, T value)
Sets a value in the local cache.
void
AddValue<T>(string name, T value, bool persistent)
Sets a value in the local cache.
bool
TryGetValue<T>(string name, T out value)
Gets a value from the local cache.
Properties
bool
Persistent
[get, set]
true to persist values in the registry, false to only store values temporarily.
