ResponseType ​
The type of the message.
Kind: Enum
Namespace: ConnectorLib.JSON
Inheritance: IComparable → IConvertible → IFormattable → ISpanFormattable
Public Attributes
ResponseType
EffectRequest
Response to an effect request.
ResponseType
EffectStatus
Effect status update.
ResponseType
GenericEvent
Generic event callback.
ResponseType
LoadEvent
Event callback for the player loading a game save.
ResponseType
SaveEvent
Event callback for the player saving a game save.
ResponseType
DataResponse
Response to a metadata request.
ResponseType
RpcRequest
RPC request to the Crowd Control client.
ResponseType
Login
Login demand from the game mod to the Crowd Control client.
ResponseType
LoginSuccess
Login success response.
ResponseType
Version
Response with the current version of the game mod.
ResponseType
GameUpdate
Game state information update.
ResponseType
Disconnect
Disconnect with an optional message.
ResponseType
KeepAlive
Keep-alive message.
Enums
ResponseType
[EffectRequest = 0, EffectStatus = 1, GenericEvent = 16, LoadEvent = 24, SaveEvent = 25, DataResponse = 32, RpcRequest = 208, Login = 240, LoginSuccess = 241, Version = 252, GameUpdate = 253, Disconnect = 254, KeepAlive = 255]The type of the message.
