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ResponseType ​

The type of the message.

Kind: Enum

Namespace: ConnectorLib.JSON

Inheritance: IComparable → IConvertible → IFormattable → ISpanFormattable

Public Attributes

ResponseType

EffectRequest

Response to an effect request.

ResponseType

EffectStatus

Effect status update.

ResponseType

GenericEvent

Generic event callback.

ResponseType

LoadEvent

Event callback for the player loading a game save.

ResponseType

SaveEvent

Event callback for the player saving a game save.

ResponseType

DataResponse

Response to a metadata request.

ResponseType

RpcRequest

RPC request to the Crowd Control client.

ResponseType

Login

Login demand from the game mod to the Crowd Control client.

ResponseType

LoginSuccess

Login success response.

ResponseType

Version

Response with the current version of the game mod.

ResponseType

GameUpdate

Game state information update.

ResponseType

Disconnect

Disconnect with an optional message.

ResponseType

KeepAlive

Keep-alive message.

Enums

ResponseType

[EffectRequest = 0, EffectStatus = 1, GenericEvent = 16, LoadEvent = 24, SaveEvent = 25, DataResponse = 32, RpcRequest = 208, Login = 240, LoginSuccess = 241, Version = 252, GameUpdate = 253, Disconnect = 254, KeepAlive = 255]

The type of the message.