EffectPack.FollowUp ​
Contains a delegate that can be invoked to perform a follow-up action.
Kind: Struct
Namespace: CrowdControl.Games
Public Constructors
EffectPack.FollowUp(Delegate value)
Creates a new CrowdControl.Games.EffectPack.FollowUp.
Public Member Functions
bool
Invoke()
Invokes the follow-up action and returns whether the action was successful.
