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EffectPack.FollowUp ​

Contains a delegate that can be invoked to perform a follow-up action.

Kind: Struct

Namespace: CrowdControl.Games

Public Constructors

EffectPack.FollowUp(Delegate value)

Creates a new CrowdControl.Games.EffectPack.FollowUp.

Public Member Functions

bool

Invoke()

Invokes the follow-up action and returns whether the action was successful.