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FileEffectPack ​

Base class for file-based effect packs.

Kind: Abstract class

Namespace: CrowdControl.Games.Packs

Inheritance: SimplePipelinePack\<FileConnector\> → IDisposable → IEffectPack → IEffectPack → IEffectPack\<FileConnector\> → ISimplePipelinePack

Public Member Functions

virtual override

Task

GetPackState()

virtual override

Task

SetPackState(JObject packState)

Properties

string

ReadFile

[get, set]

string

WriteFile

[get, set]

string

BasePath

[get, set]

The base path for the read/write files. This is used if the CrowdControl.Games.Packs.FileEffectPack.ReadFile or CrowdControl.Games.Packs.FileEffectPack.WriteFile paths are not absolute.