GameState ​
The state of a game.
Kind: Enum
Namespace: CrowdControl.Common
Inheritance: IComparable → IConvertible → IFormattable → ISpanFormattable
Public Attributes
GameState
Unknown
The game state is unknown.
GameState
Error
The game is in an errored or crashed state.
GameState
Unmodded
The game does not have the required mod(s) installed.
GameState
BadGameSettings
The current game settings are not compatible with Crowd Control.
GameState
WrongVersion
The game is the wrong version.
GameState
NotFocused
The game is not focused.
GameState
Loading
The game is in a loading state.
GameState
InLevel
The game is running in a standard gameplay mode.
GameState
Ready
GameState
TitleScreen
The game is on the title screen or other title menu (e.g. Load Game Menu).
GameState
Credits
The game is playing the credits or is otherwise finished with the main game content.
GameState
Menu
The game is in a menu other than the pause or title menus.
GameState
Paused
The game is paused.
GameState
WrongMode
The game is in an alternate game mode.
GameState
SafeArea
The game is in a safe area.
GameState
StartingArea
The game is in the starting area.
GameState
Dialogue
The game is in a dialogue scene.
GameState
Cutscene
The game is in a cutscene.
GameState
BadPlayerState
The player is not in a state to receive effects (e.g. The player is dead, regenerating, missing, etc).
GameState
InputLocked
The game is not currently accepting input.
GameState
Map
The game is in a map state such as a world map or overworld.
GameState
UntimedArea
The game is in an untimed area.
GameState
InCombat
The game is in a combat state such as a boss fight or enemy encounter.
GameState
NotInCombat
The game is in a non-combat scene such as a cutscene or tutorial.
GameState
PipelineBusy
The game message queue is busy or full and cannot process any more messages.
GameState
NotReady
The game is in a state that is not ready to receive effects but is not well-described by other states.
Enums
GameState
[Unknown = 0, Error = -1, Unmodded = -2, BadGameSettings = -3, WrongVersion = -4, NotFocused = -5, Loading = -6, InLevel = 1, Ready = 1, TitleScreen = -17, Credits = -18, Menu = -13, Paused = -7, WrongMode = -8, SafeArea = -9, StartingArea = -19, Dialogue = -20, Cutscene = -11, BadPlayerState = -12, InputLocked = -21, Map = -14, UntimedArea = -10, InCombat = -15, NotInCombat = -16, PipelineBusy = -128, NotReady = -2147483648]The state of a game.
