IAddressableConnector ​
A connector that can read and write an addressable memory space.
Kind: Interface
Namespace: ConnectorLib
Inheritance: IDisposable → IGameConnector
Public Member Functions
bool
Reads a number of bytes from the game system.
bool
Reads a number of bytes from the game system.
bool
Reads a number of bytes from the game system.
bool
Reads a number of bytes from the game system.
bool
Writes a number of bytes to the game system.
bool
Writes a number of bytes to the game system.
bool
Writes a number of bytes to the game system.
bool
Writes a number of bytes to the game system.
bool
bool
bool
bool
bool
Properties
Endianness
Endianness
[get, ]
The endianness of the game system.
PointerFormat
PointerFormat
[get, ]
The absolute pointer format of the game system.
PointerFormat
RelativePointerFormat
[get, ]
The relative pointer format of the game system.
IFeatureAware
Features
[get, ]
A feature-awareness object that provides information about the available features of the connector.
