TelnetConnector ​
A connector for sending and receiving messages over named pipes as a client.
Kind: Class
Namespace: ConnectorLib
Inheritance: ConnectorBase → IDisposable → IGameConnector
Public Constructors
TelnetConnector()
Public Member Functions
virtual override
Task
Connect()
virtual override
Task
Disconnect(string message)
ValueTuple
CheckTelnetMessages(byte[] buffer, int offset, int length)
Check for Telnet messages in the provided buffer.
Properties
bool
Connected
[get, ]
string
Host
[get, set]
The host name or IP address of the Telnet server.
ushort
Port
[get, set]
The port number of the Telnet server.
string
Username
[get, set]
The username to use for authentication.
string
Password
[get, set]
The password to use for authentication.
string
LineTerminator
[get, set]
LoginMethodType
LoginMethod
[get, set]
The method of authentication to use.
