Game ​
Represents a supported game in the Crowd Control framework.
Kind: Class
Namespace: CrowdControl.Common
Inheritance: IEquatable\<Game\>
Public Constructors
Game(string name, string id)
Creates a new instance of the CrowdControl.Common.Game class.
Game(string name, string id, string path, ConnectorType connector)
Creates a new instance of the CrowdControl.Common.Game class.
Game(string name, string id, string path, uint guide, ConnectorType connector)
Creates a new instance of the CrowdControl.Common.Game class.
Game(string name, string id, string path, uint guide, ConnectorType connector, HiddenState hidden = Public)
Creates a new instance of the CrowdControl.Common.Game class.
Public Member Functions
virtual override
string
ToString()
bool
Equals(Game other)
virtual override
bool
Equals(object obj)
virtual override
int
GetHashCode()
Public Attributes
string
ID
Unique identifier for the game.
string
Name
Name of the game.
string
Path
Game "Path". This represents a game type such as "N64" or "PC".
uint
Guide
Guide ID for the game.
ConnectorType
Connector
HiddenState
Hidden
