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Game ​

Represents a supported game in the Crowd Control framework.

Kind: Class

Namespace: CrowdControl.Common

Inheritance: IEquatable\<Game\>

Public Constructors

Game(string name, string id)

Creates a new instance of the CrowdControl.Common.Game class.

Game(string name, string id, string path, ConnectorType connector)

Creates a new instance of the CrowdControl.Common.Game class.

Game(string name, string id, string path, uint guide, ConnectorType connector)

Creates a new instance of the CrowdControl.Common.Game class.

Game(string name, string id, string path, uint guide, ConnectorType connector, HiddenState hidden = Public)

Creates a new instance of the CrowdControl.Common.Game class.

Public Member Functions

virtual override

string

ToString()

bool

Equals(Game other)

virtual override

bool

Equals(object obj)

virtual override

int

GetHashCode()

Public Attributes

string

ID

Unique identifier for the game.

string

Name

Name of the game.

string

Path

Game "Path". This represents a game type such as "N64" or "PC".

uint

Guide

Guide ID for the game.

ConnectorType

Connector

HiddenState

Hidden