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IConsoleConnector ​

Provides an interface for console connector objects to implement.

Kind: Interface

Namespace: ConnectorLib

Inheritance: IAddressableConnector → IDisposable → IDomainMappableConnector → IGameConnector → IROMProcessor

Events

Action<string>

UserStateLoad

Called when the player loads a save state.

Action<string>

UserStateSave

Called when the player saves a save state.

Action<string>

UserStateDelete

Called when the player deletes a save state.