IConsoleConnector ​
Provides an interface for console connector objects to implement.
Kind: Interface
Namespace: ConnectorLib
Inheritance: IAddressableConnector → IDisposable → IDomainMappableConnector → IGameConnector → IROMProcessor
Events
Action<string>
UserStateLoad
Called when the player loads a save state.
Action<string>
UserStateSave
Called when the player saves a save state.
Action<string>
UserStateDelete
Called when the player deletes a save state.
