GameState
Inherits Enum
Enums
GameState
[Unknown = 0, Error = -1, Unmodded = -2, BadGameSettings = -3, WrongVersion = -4, NotFocused = -5, Loading = -6, InLevel = 1, Ready = 1, TitleScreen = -17, Credits = -18, Menu = -13, Paused = -7, WrongMode = -8, SafeArea = -9, StartingArea = -19, Dialogue = -20, Cutscene = -11, BadPlayerState = -12, InputLocked = -21, Map = -14, UntimedArea = -10, InCombat = -15, NotInCombat = -16, PipelineBusy = -128, NotReady = -2147483648]