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CrowdControl

GameMaker Request And Response Structs info

Public Member Functions

void

cc_eventRequest(Real _id, String _code, String _message, Array _parameters, Array _targets, String _viewer, Real _cost, Real _ev_type)

Constructor for a cc_eventRequest struct storing information received from the client

void

cc_eventResponse(Real _id, Real _status, Real _timeRemaining, Real _ev_type)

Constructor for a cc_eventResponse struct storing information intended to be sent to the client in json format