CrowdControl
GameMaker Request And Response Structs info
Public Member Functions
void
cc_eventRequest(Real _id, String _code, String _message, Array _parameters, Array _targets, String _viewer, Real _cost, Real _ev_type)
Constructor for a cc_eventRequest struct storing information received from the client
void
cc_eventResponse(Real _id, Real _status, Real _timeRemaining, Real _ev_type)
Constructor for a cc_eventResponse struct storing information intended to be sent to the client in json format