Skip to content

pub domain

Events intended to be received by any viewer of a Crowd Control streamer, including clients managing a session, reacting to the session, or a literal human viewer in the extension.

Payment information, e-mail addresses and other sensitive fields omitted; see the prv domain for the unredacted equivalents.

Subscribe with a pub/<ccUID> topic.

game-session-start type

The streamer started a session. Carries the full session record along with the game and pack being played.

PublicGameSessionStartPayload

updatedAtstring
gamePackIDstring
ccUIDstring
status?string
endedAt?string
createdAtstring
gameSessionIDstring
profileType'tiktok' | 'twitch' | 'youtube' | 'discord'
additionalGamePackIDs?string[]
menuNamestring
streamGame?string
gamePausedAt?number

Milliseconds since epoch the streamer paused the session (absent/0 means not paused). A paused session still exists and viewers still see it, but no effect can be ordered.

gamePausedUntil?number

Milliseconds since epoch the session should auto-resume at. Enforced server-side (lazily on session reads) so a crashed desktop app can never strand a session as paused.

parentGameSessionID?string
bankIDstring
isHostOnly?boolean
emailedAt?string

game-session-stop type

The streamer ended a session.

gameSessionIDGameSessionID

game-session-pause type

The streamer paused or resumed the session. The session stays alive and visible to viewers; only ordering is blocked. gamePausedAt absent means resumed.

gameSessionIDGameSessionID
gamePausedAt?number
gamePausedUntil?number

coin-exchange type

A viewer bought or was granted coins. To view the amount exchanged, refer to the prv event.

PublicCoinExchangePayload

coinType'paid' | 'free'
source?ExchangeSource
transactionIDTransactionID
example?boolean
anonymous?boolean
timestampnumber

lobby-user-update type

A viewer joined the lobby, or their lobby entry changed.

lobby-user-remove type

A viewer left the lobby.

ccUIDCrowdControlUserID

effect-request type

A viewer is attempting to redeem coins for an effect.

GameSessionPublicEffectPayload

message?string
admin?boolean

Whether the requester is an administrator.

quantity?number
pooled?boolean
example?boolean
timestampnumber

Another VIEWER this effect was aimed at (viewer-to-viewer paybacks). target remains the streamer on these so this is what identifies who the effect was actually played on. Present only on viewer-aimed effects.

requestIDGameSessionRequestID
localTimestamp?number
viaTwitchExtension?boolean

True when the request was sent from the Twitch extension. Paybacks can only reach viewers inside the extension, so the feed uses this to decide whether the payback action is offered as available.

paybackable?boolean

True when a payback can be offered on this request (extension-sourced and the viewer allowed paybacks at request time). The feed hides the payback action when this is unset on an extension-sourced request; the server re-checks the live setting on click. The raw opt-out preference is never exposed.

paybackWindowEndsAt?number

Epoch ms deadline for the streamer to send a payback (acceptedAt + PAYBACK_SEND_WINDOW_MS). Server-enforced. Only set on paybackable success payloads.

When set, the refund or retry was performed by someone other than the host (e.g. an editor).

messageID?string

Set on a parent effect's payloads once CHILD effect requests have been linked to it — chance (wheel/cards) winners and attachment-triggered effects. Lets the session event queue render the children nested under the parent entry. Carries only display info (no payment data).

parentRequestID?GameSessionRequestID

Set on payloads of CHILD effect requests (chance winners / linked attachment effects) — the ID of the parent request. The client uses this to route the child's timed updates into the parent's nested child row.

refundable?boolean

True when this effect can be refunded (has a transaction and is not pooled). Allows host/editors to show the refund button without exposing payment details in public payloads.

notifyAfter?number

Delay 'success' notification in the extension by these milliseconds.

anonymous?boolean

timed-effect-update type

A timed effect started, paused, resumed or ended. timeRemaining is in milliseconds.

GameSessionPublicTimedEffectUpdatePayload

timeRemainingnumber
message?string
admin?boolean

Whether the requester is an administrator.

quantity?number
pooled?boolean
example?boolean
timestampnumber

Another VIEWER this effect was aimed at (viewer-to-viewer paybacks). target remains the streamer on these so this is what identifies who the effect was actually played on. Present only on viewer-aimed effects.

requestIDGameSessionRequestID
localTimestamp?number
viaTwitchExtension?boolean

True when the request was sent from the Twitch extension. Paybacks can only reach viewers inside the extension, so the feed uses this to decide whether the payback action is offered as available.

paybackable?boolean

True when a payback can be offered on this request (extension-sourced and the viewer allowed paybacks at request time). The feed hides the payback action when this is unset on an extension-sourced request; the server re-checks the live setting on click. The raw opt-out preference is never exposed.

paybackWindowEndsAt?number

Epoch ms deadline for the streamer to send a payback (acceptedAt + PAYBACK_SEND_WINDOW_MS). Server-enforced. Only set on paybackable success payloads.

When set, the refund or retry was performed by someone other than the host (e.g. an editor).

messageID?string

Set on a parent effect's payloads once CHILD effect requests have been linked to it — chance (wheel/cards) winners and attachment-triggered effects. Lets the session event queue render the children nested under the parent entry. Carries only display info (no payment data).

parentRequestID?GameSessionRequestID

Set on payloads of CHILD effect requests (chance winners / linked attachment effects) — the ID of the parent request. The client uses this to route the child's timed updates into the parent's nested child row.

refundable?boolean

True when this effect can be refunded (has a transaction and is not pooled). Allows host/editors to show the refund button without exposing payment details in public payloads.

notifyAfter?number

Delay 'success' notification in the extension by these milliseconds.

anonymous?boolean

effect-success type

An effect was applied successfully.

GameSessionPublicEffectPayload

message?string
admin?boolean

Whether the requester is an administrator.

quantity?number
pooled?boolean
example?boolean
timestampnumber

Another VIEWER this effect was aimed at (viewer-to-viewer paybacks). target remains the streamer on these so this is what identifies who the effect was actually played on. Present only on viewer-aimed effects.

requestIDGameSessionRequestID
localTimestamp?number
viaTwitchExtension?boolean

True when the request was sent from the Twitch extension. Paybacks can only reach viewers inside the extension, so the feed uses this to decide whether the payback action is offered as available.

paybackable?boolean

True when a payback can be offered on this request (extension-sourced and the viewer allowed paybacks at request time). The feed hides the payback action when this is unset on an extension-sourced request; the server re-checks the live setting on click. The raw opt-out preference is never exposed.

paybackWindowEndsAt?number

Epoch ms deadline for the streamer to send a payback (acceptedAt + PAYBACK_SEND_WINDOW_MS). Server-enforced. Only set on paybackable success payloads.

When set, the refund or retry was performed by someone other than the host (e.g. an editor).

messageID?string

Set on a parent effect's payloads once CHILD effect requests have been linked to it — chance (wheel/cards) winners and attachment-triggered effects. Lets the session event queue render the children nested under the parent entry. Carries only display info (no payment data).

parentRequestID?GameSessionRequestID

Set on payloads of CHILD effect requests (chance winners / linked attachment effects) — the ID of the parent request. The client uses this to route the child's timed updates into the parent's nested child row.

refundable?boolean

True when this effect can be refunded (has a transaction and is not pooled). Allows host/editors to show the refund button without exposing payment details in public payloads.

notifyAfter?number

Delay 'success' notification in the extension by these milliseconds.

anonymous?boolean

effect-refund type

The streamer has manually requested the cost of the effect be refunded.

GameSessionPublicEffectPayload

message?string
admin?boolean

Whether the requester is an administrator.

quantity?number
pooled?boolean
example?boolean
timestampnumber

Another VIEWER this effect was aimed at (viewer-to-viewer paybacks). target remains the streamer on these so this is what identifies who the effect was actually played on. Present only on viewer-aimed effects.

requestIDGameSessionRequestID
localTimestamp?number
viaTwitchExtension?boolean

True when the request was sent from the Twitch extension. Paybacks can only reach viewers inside the extension, so the feed uses this to decide whether the payback action is offered as available.

paybackable?boolean

True when a payback can be offered on this request (extension-sourced and the viewer allowed paybacks at request time). The feed hides the payback action when this is unset on an extension-sourced request; the server re-checks the live setting on click. The raw opt-out preference is never exposed.

paybackWindowEndsAt?number

Epoch ms deadline for the streamer to send a payback (acceptedAt + PAYBACK_SEND_WINDOW_MS). Server-enforced. Only set on paybackable success payloads.

When set, the refund or retry was performed by someone other than the host (e.g. an editor).

messageID?string

Set on a parent effect's payloads once CHILD effect requests have been linked to it — chance (wheel/cards) winners and attachment-triggered effects. Lets the session event queue render the children nested under the parent entry. Carries only display info (no payment data).

parentRequestID?GameSessionRequestID

Set on payloads of CHILD effect requests (chance winners / linked attachment effects) — the ID of the parent request. The client uses this to route the child's timed updates into the parent's nested child row.

refundable?boolean

True when this effect can be refunded (has a transaction and is not pooled). Allows host/editors to show the refund button without exposing payment details in public payloads.

notifyAfter?number

Delay 'success' notification in the extension by these milliseconds.

anonymous?boolean

effect-retry type

The streamer has manually requested an effect attempt to be executed again.

GameSessionPublicEffectPayload

message?string
admin?boolean

Whether the requester is an administrator.

quantity?number
pooled?boolean
example?boolean
timestampnumber

Another VIEWER this effect was aimed at (viewer-to-viewer paybacks). target remains the streamer on these so this is what identifies who the effect was actually played on. Present only on viewer-aimed effects.

requestIDGameSessionRequestID
localTimestamp?number
viaTwitchExtension?boolean

True when the request was sent from the Twitch extension. Paybacks can only reach viewers inside the extension, so the feed uses this to decide whether the payback action is offered as available.

paybackable?boolean

True when a payback can be offered on this request (extension-sourced and the viewer allowed paybacks at request time). The feed hides the payback action when this is unset on an extension-sourced request; the server re-checks the live setting on click. The raw opt-out preference is never exposed.

paybackWindowEndsAt?number

Epoch ms deadline for the streamer to send a payback (acceptedAt + PAYBACK_SEND_WINDOW_MS). Server-enforced. Only set on paybackable success payloads.

When set, the refund or retry was performed by someone other than the host (e.g. an editor).

messageID?string

Set on a parent effect's payloads once CHILD effect requests have been linked to it — chance (wheel/cards) winners and attachment-triggered effects. Lets the session event queue render the children nested under the parent entry. Carries only display info (no payment data).

parentRequestID?GameSessionRequestID

Set on payloads of CHILD effect requests (chance winners / linked attachment effects) — the ID of the parent request. The client uses this to route the child's timed updates into the parent's nested child row.

refundable?boolean

True when this effect can be refunded (has a transaction and is not pooled). Allows host/editors to show the refund button without exposing payment details in public payloads.

notifyAfter?number

Delay 'success' notification in the extension by these milliseconds.

anonymous?boolean

effect-failure type

An effect failed. temporary marks a failure that may still be retried.

GameSessionPublicEffectFailurePayload

temporary?boolean
message?string
admin?boolean

Whether the requester is an administrator.

quantity?number
pooled?boolean
example?boolean
timestampnumber

Another VIEWER this effect was aimed at (viewer-to-viewer paybacks). target remains the streamer on these so this is what identifies who the effect was actually played on. Present only on viewer-aimed effects.

requestIDGameSessionRequestID
localTimestamp?number
viaTwitchExtension?boolean

True when the request was sent from the Twitch extension. Paybacks can only reach viewers inside the extension, so the feed uses this to decide whether the payback action is offered as available.

paybackable?boolean

True when a payback can be offered on this request (extension-sourced and the viewer allowed paybacks at request time). The feed hides the payback action when this is unset on an extension-sourced request; the server re-checks the live setting on click. The raw opt-out preference is never exposed.

paybackWindowEndsAt?number

Epoch ms deadline for the streamer to send a payback (acceptedAt + PAYBACK_SEND_WINDOW_MS). Server-enforced. Only set on paybackable success payloads.

When set, the refund or retry was performed by someone other than the host (e.g. an editor).

messageID?string

Set on a parent effect's payloads once CHILD effect requests have been linked to it — chance (wheel/cards) winners and attachment-triggered effects. Lets the session event queue render the children nested under the parent entry. Carries only display info (no payment data).

parentRequestID?GameSessionRequestID

Set on payloads of CHILD effect requests (chance winners / linked attachment effects) — the ID of the parent request. The client uses this to route the child's timed updates into the parent's nested child row.

refundable?boolean

True when this effect can be refunded (has a transaction and is not pooled). Allows host/editors to show the refund button without exposing payment details in public payloads.

notifyAfter?number

Delay 'success' notification in the extension by these milliseconds.

anonymous?boolean

effect-payback type

The streamer played a disrupt back against the viewer who requested an effect. paybackStatus tracks the attempt through its lifecycle.

GameSessionPublicEffectPaybackPayload

message?string
admin?boolean

Whether the requester is an administrator.

quantity?number
pooled?boolean
example?boolean
timestampnumber

Another VIEWER this effect was aimed at (viewer-to-viewer paybacks). target remains the streamer on these so this is what identifies who the effect was actually played on. Present only on viewer-aimed effects.

requestIDGameSessionRequestID
localTimestamp?number
viaTwitchExtension?boolean

True when the request was sent from the Twitch extension. Paybacks can only reach viewers inside the extension, so the feed uses this to decide whether the payback action is offered as available.

paybackable?boolean

True when a payback can be offered on this request (extension-sourced and the viewer allowed paybacks at request time). The feed hides the payback action when this is unset on an extension-sourced request; the server re-checks the live setting on click. The raw opt-out preference is never exposed.

paybackWindowEndsAt?number

Epoch ms deadline for the streamer to send a payback (acceptedAt + PAYBACK_SEND_WINDOW_MS). Server-enforced. Only set on paybackable success payloads.

When set, the refund or retry was performed by someone other than the host (e.g. an editor).

messageID?string

Set on a parent effect's payloads once CHILD effect requests have been linked to it — chance (wheel/cards) winners and attachment-triggered effects. Lets the session event queue render the children nested under the parent entry. Carries only display info (no payment data).

parentRequestID?GameSessionRequestID

Set on payloads of CHILD effect requests (chance winners / linked attachment effects) — the ID of the parent request. The client uses this to route the child's timed updates into the parent's nested child row.

refundable?boolean

True when this effect can be refunded (has a transaction and is not pooled). Allows host/editors to show the refund button without exposing payment details in public payloads.

notifyAfter?number

Delay 'success' notification in the extension by these milliseconds.

anonymous?boolean
coinReward?number

Coins credited to the viewer when the payback lands.

paybackEffectName?string

Display name of the disrupt played against the viewer.

paybackEffectID?string

Identity of the disrupt played against the viewer — lets the targeted viewer report custom disrupts straight from their activity feed.

paybackPackID?string
paybackPackType?'user' | 'crowd-control'
paybackExpiresAt?number

Epoch ms when a sent payback expires without an ack.

game-session-menu-update type

A list of patches for effects in the menu. Each effect is guaranteed to have only effectID and type and should be merged onto existing matching effects.

game-session-menu-sync type

A list of patches for effects in the menu. It is not guaranteed to have every effect, but every effect is guaranteed to have its full payload, so you can replace existing matching effects.

game-session-menu-effects-deleted type

Effects that no longer exist and should be dropped from the menu.

game-session-menu-force-reload type

The menu changed too much to describe as a patch. Re-fetch the menu from the API.

This event carries no payload.

pro-subscription-update type

The streamer's Crowd Control Pro subscription became active or lapsed.

activeboolean

bonus-coin-reset type

A viewer's bonus coin allowance was reset. resetAt is an ISO timestamp.

resetAtstring

game-session-ready-status type

gameSessionIDGameSessionID
gameStatenull | string

Raw pack gameStateChanged value when known; null while waiting for telemetry.

DEPRECATED

[Deprecated] A platform profile was linked to the account.

mergedIntoCcUID?string

Present when the session account was merged into an existing account (reverse link).

DEPRECATED

[Deprecated] A platform profile could not be linked.

errorstring

DEPRECATED

[Deprecated] A platform profile was unlinked from the account.

user-ban-update type

A viewer was banned or unbanned from the streamer's channel.

user-role-update type

A viewer gained or lost a role in the streamer's channel.

tiktok-coin-goal-update type

Broadcast by the host desktop app (via tiktok.publishCoinGoalProgress) so overlays can render live coin-goal progress bars.